![]() ![]() Most of these might seem obvious, but as for number four, I only institute this rule because, if you have ever built a really large base yourself, with a lot of characters and a lot of buildings and all the rest, you will probably know already that on its own a large enough base WILL damage your framerate and require incrementally more and more time to load, the more stuff you build. Fourthly, the area must not overly tax your computer, or take too long to load when simply navigating with the camera or your characters before you start building.Thirdly, even if lacking resources, strategically or aesthetically significant areas may be included.Secondly, fertility is optional, but locations with none will be marked as skeletons/hydroponics only.Firstly, the area must have access to Water, Stone, Iron & Copper.Out of necessity, some have been broken into chunks, or even multiple parts, because I keep hitting the character limit.įor the sake of brevity and not listing simply every single flat space in the game where you can place a building, I instituted several prerequisites for inclusion in this guide: For example, below you will be able to find The Crags under C, and The Swamp under S. So, I decided ultimately to catalogue alphabetically ('the' isn't counted similar to Valve's method of alphabetizing for games in the Steam Library). ![]() ![]() It is necessary to group zones together in some way because there are simply too many and I didn't want the sidebar to grow longer than it already is. For the sake of the community I decided to put this together. There are countless threads here on the Steam forums, as well as on Reddit and elsewhere all dedicated to people asking "where do I build though" and other similar questions. I began compiling this guide because I was frustrated with how esoteric base-building locations are. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |